A block is an arbitrary item that can be drawn (in Java2D space) within a rectangular area, has a preferred size, and can be arranged by an
A block frame is a type of border that can be drawn around the outside of any
An interface that is used by the draw() method of some
Provides access to the
A convenience class for creating new classes that implement the
A border for a block.
A container for a collection of
A standard parameter object that can be passed to the draw() method defined by the
Used to return results from the draw() method in the
An arrangement manager that lays out blocks in a similar way to Swing's BorderLayout class.
Arranges a block in the center of its container.
A block that is filled with a single color.
Arranges blocks in a column layout.
An empty block with a fixed size.
Arranges blocks in a flow layout.
Arranges blocks in a grid within their container.
A block containing a label.
Defines tokens used to indicate a length constraint type.
A line border for any
A description of a constraint for resizing a rectangle.